There's nothing we can tell you about Champions League that you don't already know. But then, you know this. Anyone with half a brain will have mumbled over their pint, as soon as the game was announced by EA, 'That'll be FIFA 2005 with half the teams taken out, then.' And you'd have been mostly right. But maybe the inevitability isn't so depressing after all.
Licensed EA products are good. There's no escaping it, and it's the reason the teetering giant of videogames publishing gets so many of them. FIFA is one of the biggest-selling games in the world: EA knows how to do this sort of thing. So, when it comes to making a game about the greatest cup competition on planet football, there really isn't that much of an alternative. If you want all the names, the strips, the stadiums and a thick veneer of professionalism cloying the whole thing like special sauce in the movies from t'internet that mother warned you about, then there's really only one place to look. And both the ref and his assistants agree that it isn't Codemasters. EA already had Champions League waiting for release before the idea for the game itself was even conceived.
Because it really is FIFA with loads of stuff taken out of it and a stultifying injection of UEFA branding. As you begin, the soaring, official music of the league washes out of the TV pulling on reminiscences of hundreds of children wobbling a huge piece of football-shaped cloth around on a football pitch, and a movie rolls focusing very blatantly on Henry and Beckham.
We reckon that maybe, just maybe, the focus of the players will be different in different European countries. It's a radical concept.
Then the game. You already know what we're going to say. You're presented with choices of The Season, a quick match, a modes option which includes other league variations (which all amount to the same thing) and scenario football, Live play in the Xbox version, My Champions League (which lets you alter squads, tactics for separate players, music and so on), and a create-a-player section. Obviously, you bought UEFA Champions League because you want to play football in the UEFA Champions League. So you select The Season. Before you start you're told that the difficulty setting you select will affect the bonus your manager receives should you crush Europe's finest and be crowned king of the continent. Big bonuses unlock big stuff.
Most of the teams from FIFA aren't included. You get the choice of the English Premiership, France's Division 1, Germany's Bundesliga, Italy's Serie A, Spain's Primera, and.
You could argue that it makes for a more streamlined experience, that all the teams you'd ever want to pick, all the important squads are included. But then, you could very easily counter with the fact that you can play UEFA with a copy of FIFA 2005, if you think about it. And still have the options of playing with all the other teams in FIFA's head-splitting pantheon of 350 sides. We'll leave the arguing for now.
You select you manager. You can create a new one if you feel like it, but this isn't necessary. Then scenarios are presented as gloss to the game itself, the first being 'Winner Takes All', with a backdrop of a boardroom and a message from the club's owner to the manager. Objectives: 'Win Match'.
'Well, it's the last match of a long, hard season and it all comes down to this. Whichever team wins will takes the full Champions League qualifications places and for the future of this club, it needs to be us. I cannot stress how important is to our club to qualify for the Champions League.
I wish the team luck.' It's a shame 'our club' couldn't have been substituted with the name of the team. We mean, really. So off you go. It's Arsenal against Newcastle. Instantly, the glitz that splattered FIFA like so much of the aforementioned gloop is flung at the screen. As you'd expect, UEFA looks amazing, and the commentary focuses on the manager's plight, the tension of the day.
The weather is summery, St James's Park packed to the gills. The game takes you there. And when the game begins, it's FIFA 2005. It's the same game, and this is no bad thing. Just to recap, FIFA isn't as good as Pro Evolution, but it's got all the right names. If you can imagine us saying this, we've got one finger on our nose and the other pointing directly at your face.
We could go on, but that really is pretty much it. You win the Champions League. That's the point. This is a slick, professional game made to allow those that dream of wearing a United number 9, flirting with Del Piero and dumping him with a quizzical expression in the midfield, then leasing a screaming shot from 30 yards to baffle the keeper, singe the net, reduce the Stadio Delle Alpi to chaos and take glory back to Manchester. It's a good game because FIFA is a good game, and EA produces licensed video game products better than anyone else in the world.
But if you own FIFA you're buying it simply for the branding and the thrill of 'being in' the Champions League, and your affair with it will be fleeting. As fleeting as the event itself, in reality. UEFA Champions League is basically a story mode based on FIFA 2005.
But then, you knew that already. 6 / 10 UEFA Champions League 2004-2005 Patrick Garratt Club football hits the big league. But you already bought FIFA, right? 2005-02-22T09:00:00+00:00 6 10.
Game or Patch Questions? Visit MAIN N E T W O R K UEFA Champions League 2004-2005 System Language Protection CD Cover: PC::: Index. Game Releases. ENGLISH/GERMAN Related FileForums Posts. Related Games. Get it Here!. Backup & Installation Notes.
Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!. Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, else you could find yourself banned from the game!. When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!. Some original games do not work when a certain application has been installed, like DAEMON Tools. In most cases using a No-CD or Fixed EXE will solve this problem!. Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida.
In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the!. If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!. ALL available trainers are for Single Player/Offline use ONLY! Open society and its enemies - karl popper. Don't try to use them online else your account can/will be banned/closed!
LuKeStorm File Archive 1.1 MB DAEMON Tools Alcohol 120% Image Tools Play Instructions:. Install the game - Full Installation. Mount the UEFA2005CD2FIXEDIMAGE BY LUKESTORM.MDS Mini-Image in DAEMON Tools v3.47 or the latest Alcohol 120%. Play the Game!
POiZN File Archive 15 KB RELOADED File Archive 1.5 MB Play Instructions:. Install the game - Full Installation. Replace the original CHAMPIONSHIPLEAGUE2005.EXE file with the one from the File Archive. Play the Game! REVELATiON File Archive 2 KB REVELATiON File Archive 1.5 MB Play Instructions:. Install the game - Full Installation. Replace the original CHAMPIONSHIPLEAGUE2005.EXE file with the one from the File Archive.
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Uefa Champions League Top Scorers
UEFA Champions League 2004-2005 is a production designed for fans of the ball kicked, prepared by a branch of the Corporation Electronic Arts located in Vancouver (EA Canada). As the title says, the authors focused on football competitions in the Champions League of UEFA.
It is not surprising, therefore, that the game has an official license of that institution, and hence there are 239 authentic teams participating in the competition (including from the world's best leagues, i.e. English, German, French, or Italian). In addition, in the game we must play the meeting according to the latest rules drawn up by the UEFA.
Note: The Demo allows you to play meeting-Chelsea vs. Bayern Munich.
Uefa Champions League Draw
After many years under Eidos/Silicon Dreams ownership and development, EA releases the official Champions League game for the 2004/2005 season. The last rehash of the engine debuted on FIFA 2003, it draws most of it's gameplay elements from the 2005 edition, but with some changes to gameplay such as a slightly more aggressive AI on attack (reducing the need to constantly push players forward using the Off The Ball controls, still present), new refereeing aspects such as some deliberate errors (as in occasional bad offside calls or throw-ins, not cheating the player through mistakes), advantage rule and handballs and a new set piece system, which replaces the much criticized 'targeting' and 'push and shove' featured in 2005. This system is much less rigid and less formulaic, as a directional arrow and powerbars define how balls are crossed and there are four player movement setups, thus making each corner and indirect free kicks different. For direct free kicks, players have the option to take driven or curved shots or drop a pass to a nearby player to explore a gap in the defense.
Uefa Champions League Highlights
All options are available at all times, instead of being determined by the distance to goal. Many of these changes were later adapted into the new FIFA 06 engine, and it was also chosen as the match engine for subsequent Bright Future's FIFA Manager. The presentation takes notes from real television broadcasts, with goals, fouls and attempts on goal being recapped not only in the full-time highlight reel but also during game stoppages and PiP popups. As the game is presented in a faux letterboxed format, next to the scoreline some statistics occasionally popup, allowing to keep track of them for some missions.
A very requested feature, the ability to see the energy bars of the closest players to the ball of both teams, was finally included, as well as icons for the special abilities (speed, shooting, dribbling or tackling) of the best players. The Champions League, where the player leads one team to the Final in the Atat�rk Olympic Stadium in Istanbul, in the quest to succeed FC Porto as European Champions, is one of the available modes, but not the most important. That honour goes to the 'The Season' mode, where the player starts by creating his managing avatar, and then proceeds to a a series of 50 missions, with the first being a close last-week match against a Champions League spot rival, proceeding with a buyout of the club and increased expectations, and (hopefully) closing with the Champions League final.
This mode also allows players to unlock additional features such as balls, a stadium and special exhibition modes by fulfilling objectives set by the club president during the season, some of them crucial matches (which can result in a sacking if failed), others simply a matter of balancing the squad. Other modes include the usual friendlies, 'home and away' (a two-legged friendly), scenarios (where the player can create situations such as a defending a 1-0 nil for 45 minutes while two man down) and practice.